Back in 2016, Fragments was my favorite demo on the HoloLens platform. In fact, it still is today. There’s just so much about it that
Developing
Neural Networks Demystified
This month I was honored to participate in the 2022 MIT Reality Hack. I’ll do a post on the event soon, but this post is
How Looking Glass makes you see 3D
I’ve been following Looking Glass for about 3 years now. I find the display tech amazing, but I couldn’t justify the price-to-value ratio until
Unity Demo Configuration
Background Recently I’ve been working on a project to help partners demo their HoloLens solutions to potential customers. When it comes to demos, we
Multithreading Handbook for Simulation Developers
Multithreading can be hard to get right. But it’s also vitally important to getting simulations running smoothly on resource constrained mobile devices. In my
EnviroLight Meets HoloLens 2
It’s hard to believe that it’s been 4 years since our first HoloLens hacks. Some of those early events are still the most memorable
NLU for XR with LUIS
Intro As mentioned above, this article is part of a series. If you haven’t read Part 1 – Natural Language for Simulations yet, I highly
Natural Language for Simulations
Intro Natural Language Understanding (or NLU) is the study of teaching computers to understand humans — the way we communicate naturally. But how does
Mixed Reality Analytics Sample
This article shows how to use Mixed Reality Analytics to capture and review users interaction in your application. All the code is available on
Add HoloLens to the VS Xaml Designer
UPDATE: Several people have contacted me today to let me know that they already have an option for ‘HoloLens 2D App’ in their Xaml